# VR as tool for design and research

- Channel: [EthPrague](https://streameth.org/ethprague)
- Date: 2024-06-02
- Duration: 18:41
- Watch: https://streameth.org/watch/665833da036a981493b0c08c
- Download: https://vod-cdn.lp-playback.studio/raw/jxf4iblf6wlsyor6526t4tcmtmqa/catalyst-vod-com/hls/0c4bdolz861a2ez7/1080p0.mp4

## Description

--what is VR (I always start with a funny picture of a ‘VR headset’); used tools/hardware/software
--role/application in design educations (Computational Design studio: designing with VR = application of VR in education, design studios)
--development in research (eg City at eye-level (tracking + eye-tracking), Urban Design for Improving Health (using VR for participation), Bio-Mirror (biometrics)) 
--application/integration in graduation projects (Sensing Urban Stress = Integration of all above in one project)
--future of VR? (as discussion: where is it heading, how to scale up in education, expectations for practice)
